Here are some FAQ I either have ran into or imaged up just to give you a better idea about my thang. Enjoy! Let me know if you have any others.
What programs do you use?
I do sketches mostly in Procreate on the iPad. Then I do basic shapes and color in an iPad version of Adobe Illustrator. After that, the basic vector pass is transferred to the computer to the full Adobe Illustrator program for final color and textures. For my sculptures I use Adobe Illustrator, Cinema 4D and PrusaSlicer.
What's your favorite thing to draw?
Characters. I like trying to distill down what are the aspects of a subject that identify their most definable characteristics. Even if it's just a face I still always try to put something in the character as to what they are feeling. Sometimes it's something so subtle that people wont know directly that something so simple has a deeper consideration.
do you have a color pallet you like to work with?
I do not. I approach each piece uniquely letting the subject itself drive the colors and intensity. Ultimately I usallly end up with bright, vibrant colors because there is often a sense of energy or excitement in the concept that the color has to reenforce. I do always try to keep things to a limited color pallet. Sometimes more or less successful in that aim.
Who are your favorite artists/ inspirations?
Sal Bass, Mary Blair, Eyvind Earle, Edward Gorey, Tim Burton, Genndy Tartakovsky, Charley Harper, Walt Disney, Hanna Barbera, Doug Wildey, Alfred Hitchcock.
What art forms mostly inform you as an artist?
Cartoons. Animation is to me a very magical thing. It's art that moves, feels, talks, sings and has amazing adventures. Many animated classics I consider to be the apex of creative expression with their combination of all art forms from visuals to music and writing. I also have a somewhat impressive art book collection that I use as references. They are a lot of art development books from animated features and I love them!
How would you describe your style?
Angular, Vibrant, Playful, Energetic, Unique. Sharp, Clean and mostly line-less. All straight lines and simple shapes.
Could you describe your process for making your art?
I would describe my approach to art as building upon simple angular shapes. It always starts with a crappy drawing that I refine to a less-crappy drawing. From there I create the basic shapes in vector then continue to add on to those shapes and little by little the scene begins to build and finer details emerge. Using masking channels in "Adobe Illustrator" allows me to create textures and blending on the shapes to create more complex effects that bring in shading details which contribute to the overall finished piece.
Where can I find your art for sale?
There are a few places I have my art available for purchase. All are listed in the "SHOP" section of this sight. There are links to art created for gallery group shows, original works made to print on demand as well as merchandise like t-shirts and stickers.
what drives you to create your art?
I actually won't make anything without first coming up with a concept that I find interesting and want to express. Just having characters or a scene is not enough for me. It also has to tell a story or have elements that I find very interesting/cheeky and want to work with. All of my pieces are an expression of my personal viewpoint on a subject, a reflection on an experience, or my personal take on things I find interesting.
how does your art differ from others?
It's my style of art that sets my art apart from most. Being made almost completely of straight lines gives a very specific look to my art. Also my method of texturing and textures used all contributes to a look that is very much its own.
Do you have other creative outlets other than illustration?
I am also an award-winning Graphic Designer for my work in the Motion Picture industry. I also have Written, Produced and Directed several video projects. These include a spec pilot, music video, several commercials and a pilot I developed with a Television network in Los Angeles.
What are your goals as an illustrator?
I actually have a couple of these. As a gallery artist my goal is to gain recognition and build an audience for my work. I would love to eventually have a solo show at a gallery. I also very much want to do work in Kids Literature and am also working on developing and illustrating my own original board-game. Ultimately I would like to create an enduring and beloved IP that people connect with and enjoy.
how do you make your sculptures?
They are actually 3D Printed then finished and hand painted. Although 3D printing can produce a similar product every time, the painting is all done by hand and adds a unique quality to each piece.
What does your sculpture creation process look like?
They start as regular artwork made the same way I make everything. Since I work in vector it's easier for me to import those shapes once created into a 3D Modeling program (I use Cinema 4D) to extrude them into 3D forms. Once all this has been built the shapes are prepped and imported into a 3D printing program called a "Slicer" which creates versions of the 3D model that instructs the printer how to print the object. After the pieces are printed (hours later) they are sanded and painted then assembled to the final product.
What kind of paints do you use on your sculptures?
I use Acrylic Model Paints mostly for the first base layer of color as this covers best and is most durable. After that I mostly use Acrylic Gouache for further details and shading. I love the color selection and matte finish.